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Loxdonta
Jan 2019 – Jun 2019
A fast-paced, top-down dungeon-crawler game made with Java and LibGDX
Invited to BostonFIG Fest 2019
I implemented player character physics, control, and screen select/changes
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Pe/rspectives
Mar 2019 – May 2019
Provides personal opinions relevant to a topic or article by scraping Reddit AMA
I came up with the idea and implemented information retrieval algorithms with tfidf, cosine similarity, and SVD
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Color Memory Game
Apr 2019 – May 2019
A color sensing game
I interfaced the Adafruit RGB sensor with FRDM K64F board using i2C bus with a partner
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Exploding BlackJack
Oct 2018 – Nov 2018
A terminal-based game that blends Exploding Kittens and Blackjack
I implemented the game loop, card effects, AI strategies, and game play with OCaml
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Hansel and Gretel – Virtual Reality
Nov 2017 – May 2018
A VR interactive story inspired by Hansel and Gretel
I designed and presented the story with HTC Hive and Oculus Rift.
I implemented joystick and teleport movement, object interaction, and audio effects in Unreal Engine 4.