Loxdonta

Jan 2019 – Jun 2019
A fast-paced, top-down dungeon-crawler game made with Java and LibGDX
Invited to BostonFIG Fest 2019
I implemented player character physics, control, and screen select/changes

Pe/rspectives

Mar 2019 – May 2019
Provides personal opinions relevant to a topic or article by scraping Reddit AMA
I came up with the idea and implemented information retrieval algorithms with tfidf, cosine similarity, and SVD

Color Memory Game

Apr 2019 – May 2019
A color sensing game
I interfaced the Adafruit RGB sensor with FRDM K64F board using i2C bus with a partner

Exploding BlackJack

Oct 2018 – Nov 2018
A terminal-based game that blends Exploding Kittens and Blackjack
I implemented the game loop, card effects, AI strategies, and game play with OCaml

Hansel and Gretel – Virtual Reality

Nov 2017 – May 2018
A VR interactive story inspired by Hansel and Gretel
I designed and presented the story with HTC Hive and Oculus Rift.
I implemented joystick and teleport movement, object interaction, and audio effects in Unreal Engine 4.